This project investigates which simulation platforms and prototyping representations to use for evaluating interactions between autonomous vehicles and pedestrians.
We developed a tangible multi-display toolkit to support collaborative design explorations of AV-pedestrian interfaces.
Building on the notion of experience prototyping, we investigated how early concept explorations can be carried out in remote design exploration sessions.
Woodie is a free-moving, chalk-drawing urban robot using the public space as a large canvas. Illuminated with UV lights, Woodie’s playground turns into a stunning visualisation.
The Citizen Voices in Cities (CiViC) dashboard uses big data mining algorithms to help local government authorities understand current trending issues in their local communities and to assess the long-term impact of urban projects.
We simulated a wearable AR pedestrian navigation application in virtual reality and explored the impact of different exocentric map displays on navigation performance and user experience.
We developed the “Light Shifting Display” – a novel type of low-resolution lighting display that presents real-time ambient information.
TetraBIN explores how digital technologies can be used to motivate positive change in urban environments.
Public real-time visualisation of domestic electricity usage using interactive mechanical flip-dot displays.
Solstice LAMP activated the forecourt and the facade of the 125m tall AMP building at Sydney’s Circular Quay through an immersive multi-sensory installation.
The Neighbourhood Scoreboard project investigates the effect of public exposure of domestic energy usage on house facades.