Evaluating Interactions With Autonomous Vehicles in VR
This project investigates which simulation platforms and prototyping representations to use for evaluating interactions between autonomous vehicles and pedestrians.
Collaborative Design Exploration of AV-Pedestrian Interfaces
We developed a tangible multi-display toolkit to support collaborative design explorations of AV-pedestrian interfaces.
Virtual Experience Prototyping
Building on the notion of experience prototyping, we investigated how early concept explorations can be carried out in remote design exploration sessions.
Urban Robots for Placemaking
Woodie is a free-moving, chalk-drawing urban robot using the public space as a large canvas. Illuminated with UV lights, Woodie’s playground turns into a stunning visualisation.
Citizen Voices in Cities Dashboard
The Citizen Voices in Cities (CiViC) dashboard uses big data mining algorithms to help local government authorities understand current trending issues in their local communities and to assess the long-term impact of urban projects.
Exocentric Pedestrian Navigation for AR Head-Mounted Displays
We simulated a wearable AR pedestrian navigation application in virtual reality and explored the impact of different exocentric map displays on navigation performance and user experience.
Designing Low-Resolution Lighting Displays
We developed the “Light Shifting Display” – a novel type of low-resolution lighting display that presents real-time ambient information.
TetraBIN explores how digital technologies can be used to motivate positive change in urban environments.
Share Your Power
Public real-time visualisation of domestic electricity usage using interactive mechanical flip-dot displays.
Solstice LAMP activated the forecourt and the facade of the 125m tall AMP building at Sydney’s Circular Quay through an immersive multi-sensory installation.